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Color Shades & Tints

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Ten lighter and ten darker steps from one colour

Free · No sign-up required
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What the shades and tints generator does

Give the tool one colour and it produces a scale of lighter tints and darker shades — ten steps in each direction — with the hex code for every step. That scale is the raw material of a design system: hover and active states, backgrounds, borders, disabled states and dark-mode variants all come from the same hue at different lightness. It runs in your browser and works from any hex colour.

Tints, shades and tones

Tint = colour mixed with white (lighter) Shade = colour mixed with black (darker) Tone = colour mixed with grey (less saturated, same lightness) #E85D26 tints: #EA6D3C #ED7D52 #F08D68 … #FDEFE9 #E85D26 shades: #D15422 #BA4A1E #A3411B … #2E1208

The generator mixes in RGB space in equal steps, which is what most CSS preprocessor lighten() / darken() functions do. It is predictable and fine for UI states; for perceptually even steps across a whole palette, see the note on colour spaces below.

Turning a scale into a design token set

StepTypical use (light theme)
50 / 100 (lightest tints)Page and card backgrounds, subtle highlights
200 / 300Borders, dividers, disabled backgrounds
400Placeholder text, icons at rest
500 (base colour)Primary buttons, links, active states
600 / 700Hover and pressed states, text on light backgrounds
800 / 900 (darkest shades)Headings, high-contrast text, dark-mode surfaces

Tailwind, Material and most design systems use exactly this 50–900 convention. Pick the base as 500, take the tints as 50–400 and the shades as 600–900, and name them --brand-50--brand-900.

Contrast checks

  • White text needs a background of roughly shade 600 or darker for most hues to reach 4.5:1; saturated yellows and cyans may need 700+.
  • Dark text (900) on the lightest tints (50–100) is almost always fine.
  • Hover states should differ from rest by at least one step; two steps reads more clearly.
  • Check the base colour against white and black — some mid-tones fail both, which means the base can be used for fills but not for text.

A note on colour spaces

Mixing in RGB darkens some hues faster than others and can shift the apparent hue (blues drift toward purple when lightened, yellows go muddy when darkened). Modern CSS offers color-mix(in oklch, …) and relative colour syntax, which keep perceived hue and produce evenly spaced steps. If your scale looks uneven, generate it in OKLCH or HSL and adjust; the RGB scale here is a fast first pass and matches what Sass produces.

Frequently asked questions

Why do the darkest shades look almost black regardless of colour?

Mixing toward black converges on black. Use the 800–900 steps for text and stop before the last two for surfaces; or generate with a lightness floor in HSL/OKLCH.

How many steps do I actually need?

Most systems use 9–11. Ten tints and ten shades give you more than enough to pick from; keep only the ones you assign a role to.

Can I generate from RGB or HSL input?

Enter a hex value; convert other formats with the Color Code Converter first.

How do I make a dark-mode palette?

Invert the roles: the darkest shades become surfaces, the tints become text and accents. Desaturate the base slightly for dark backgrounds — pure saturated colours vibrate on black.

What is the difference between this and the Color Mixer?

The mixer blends two arbitrary colours in a ratio you choose. This tool blends one colour toward white and black in fixed steps.

Are my values stored?

No. Everything runs in your browser.

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